Ranged weapons are weapons that shoot damaging projectiles at targets from a distance. Each weapon varies in damage, effective range, recoil, attachment compatibility, as well as ammunition types and compatibility.
Ranged weapons are effective at taking enemies quickly and from a distance. To do so they need ammunition to function, and each weapon uses a different kind. Some ranged weapons have several types of ammunition such as the shotgun which can use buckshot(12 wide-spread low damage pellets) or slugs(single high-damage bullet). Ranged weapons can also have attachments added to them, such as adding a scopes, tacticals and barrels.
|Weapon name||Type||Damage (%)||Range (meters)||Weight (kg)||Ammo Capacity||Weapon Rarity||Ammo Rarity||Group|
The damage is the base value used by the game, however, the damage might be reduced by the type of the target or other factors like the players clothing or skills. For more details how to calculate damage, refer to this page: Damage.
The rarity of each weapon is listed by an abbreviated code, as listed in the following table.
Shotguns have varying damage depending on which shotgun is being used and how many pellets hit per shot. A buckshot holds 12 pellets, so it can deal from 16% to 192% damage with one buckshot round; in contrast, a slug holds 2 pellets (contrary to its name), so it can only deal from 16% to 32% damage. All shotgun damage is being calculated using buckshot in the table.